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EMAIL

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Music composer and sound designer with over five years of experience.
I have worked across a wide range of genres, from experimental electronic music and chiptune to orchestral and jazz projects.
I embrace experimentation and unique sound.

I work in my own studio with an Arturia KeyLab Essential 61 MIDI keyboard and use additional instruments when needed.
For mixing, I rely on studio monitors and two pairs of Beyerdynamic headphones to ensure accurate results.
For sound design, I use my own sound libraries recorded with a Zoom H5 and condenser microphones, depending on the task.
This approach allows me to achieve a distinctive sound and minimize the use of third-party libraries.
I design interactive audio in FMOD, from responsive sound effects to adaptive music, for Unreal Engine and Unity projects.

You can reach me through Discord, but you can also contact me via my email.

SOUND DESIGN
resurrection.mp300:00 / 00:00
LoadingVol: 50%

Music composer and sound designer with over five years of experience.
I have worked across a wide range of genres, from experimental electronic music and chiptune to orchestral and jazz projects.
I embrace experimentation and unique sound.

I work in my own studio with an Arturia KeyLab Essential 61 MIDI keyboard and use additional instruments when needed.
For mixing, I rely on studio monitors and two pairs of Beyerdynamic headphones to ensure accurate results.
For sound design, I use my own sound libraries recorded with a Zoom H5 and condenser microphones, depending on the task.
This approach allows me to achieve a distinctive sound and minimize the use of third-party libraries.

You can reach me through Discord, but you can also contact me via my email.

Music composer and sound designer with over five years of experience.
I have worked across a wide range of genres, from experimental electronic music and chiptune to orchestral and jazz projects.
I embrace experimentation and unique sound.

I work in my own studio with an Arturia KeyLab Essential 61 MIDI keyboard and use additional instruments when needed.
For mixing, I rely on studio monitors and two pairs of Beyerdynamic headphones to ensure accurate results.
For sound design, I use my own sound libraries recorded with a Zoom H5 and condenser microphones, depending on the task.
This approach allows me to achieve a distinctive sound and minimize the use of third-party libraries.

I design interactive audio in FMOD, from responsive sound effects to adaptive music, for Unreal Engine and Unity projects.

You can reach me through Discord, but you can also contact me via my email.

SOUND DESIGN
resurrection.mp300:00 / 00:00
LoadingVol: 75%

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